@startuml
sprite $chevron_down [48x48/16] {
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}


!define FA_CHEVRON_DOWN(_alias) ENTITY(rectangle,black,chevron_down,_alias,FA CHEVRON_DOWN)
!define FA_CHEVRON_DOWN(_alias, _label) ENTITY(rectangle,black,chevron_down,_label, _alias,FA CHEVRON_DOWN)
!define FA_CHEVRON_DOWN(_alias, _label, _shape) ENTITY(_shape,black,chevron_down,_label, _alias,FA CHEVRON_DOWN)
!define FA_CHEVRON_DOWN(_alias, _label, _shape, _color) ENTITY(_shape,_color,chevron_down,_label, _alias,FA CHEVRON_DOWN)
skinparam folderBackgroundColor<<FA CHEVRON_DOWN>> White
@enduml